Orc

When the originally Earthen immortal Samet-Hada was cast out from the Elves he lived among, he was taken in by a tribe of Gorkims. When Samet-Hada decided that he would need soldiers to strike out at the Elves, he began to experimentally breed the Gorkims, using conventional breeding methods and magic, to make them taller, stronger, more fearsome. He restored the prominent canines the Gorkim had lost, shrunk their noses and lessened their body hair as well, possibly to mold them into a shape more like the Orcs he was familiar with from his Earthen fantasy works. Orcs are greener than their Gorkim ancestors, with brown and green being the only skin pigments that survive in their race. They are tall, muscular, and fearsome-looking, though not necessarily fearsome in action, though they certainly can be if driven to it. The creation of the Orcs facilitated the destruction of the Gorkims, though some were able to flee east beforehand and eventually became the Yeti. Eventually Samet-Hada’s empire was defeated by the Elves, who restored their lost Hyylshin Daasfy’rei system. The Orcs in Wiiramyl suddenly found themselves the victim of Elven retribution, and many fled eastward, to Yosnimiiri, Katar-Kunosht, and Jutare. There, in the east, they are usually second to Humans in power in any given region. Orcs and Humans typically get along fairly well, though there is still long-lasting bad blood between Orc and Elf. Orcs were the first Kelvian race to establish a prominent presence and lasting political structure on Katar-Kunosht (The Jhiriska of a previous era notwithstanding). While the majority of Orcs have no more control over their impulses than an average Human, those Orcs who have a great deal of patience are said to be the most patient of all of Iuldar’s sentient races, and many of Iuldar’s sages are Orcs.