Sinestran

One of the two branch-off races of the Shetzan, the other being the Tymiiri. Both races have large noses with keen smelling capabilities, but the Sinestrans have the better smelling of the two. They also have smaller ears and poorer hearing than Humans. Both Sinestrans and Tymiiri have the ability to see ultraviolet light, though their normal vision suffers due to their small pupils. Neither race can see the color red. Sinestrans have sharp, sharklike teeth in place of incisors and canines, and their premolars are more pointed than in Humans, though their molars are Human-like. They have two-toned skin, with blue-greys forming the top of their face, their back, and the back of their limbs and light tan skin elsewhere. They have long, thin hands and feet which have only four fingers/toes each, which have webbing in between them up to the first joint from the knuckle. The Sinestrans are highly adapted swimmers who can hold their breath for half an hour with little underwater activity. Very few exclusively or mostly Sinestran societies exist, but Sinestrans are found in the cities of other races the world over. They often serve as thugs, assassins, mercenaries, smugglers, and other “low-life” professions, but they can also be upstanding members of societies that don’t shun them based off of the stereotypes associated with their kind. Sinestrans aren’t known as particularly skilled blacksmiths of “conventional” weapons, but are known to be particularly fond of the black metal Krithite, and Sinestran blacksmiths often specialize in unconventional weaponry such as folding, sliding, or otherwise hidden armblades, pata, and urumi.