Wyrtorian

Wyrtorians look a lot like large, bipedal capybaras with tails. They stand on two legs, but not in an upright fashion like humans. Rather the top of their body is bent over with the tail acting as a counterbalance. Like squirrels, they have no opposable thumbs, but do have dexterous fingers and claws that provide a measure of grip.

While not very active in the political sphere these days, during the Dawn Age the Wyrtorian race had established several militant empires that fought with the Jhiriskan nations for control of northeastern Kelviah. They were eventually defeated and almost purged from Kelviah, and have never since had a large military presence on that continent. Only fairly recently have they begun migrating back into their old range on Kelviah. They have established a few empires and kingdoms throughout Katar-Kunosht’s history though. Wyrtorians perform simple magic by collecting ambient energy in glands in their cheeks, back, and thighs, and expelling the energy through repurposed nerve-ways running through their back and limbs. Wyrtorians can perform cast magic, but not elemental or field magic.